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import { IProcessedStyleSet, IPalette } from '@fluentui/react/lib/Styling'; import { classNamesFunction, getId, getRTL } from '@fluentui/react/lib/Utilities'; import { ILegend, Legends } from '../Legends/index'; import { IAccessibilityProps, IChartDataPoint, IChartProps } from './index'; import { IRefArrayData, IStackedBarChartProps, IStackedBarChartStyleProps, IStackedBarChartStyles } from '../../index'; import { Callout, DirectionalHint } from '@fluentui/react/lib/Callout'; import { FocusZone, FocusZoneDirection } from '@fluentui/react-focus'; import { ChartHoverCard, getAccessibleDataObject } from '../../utilities/index'; import { FocusableTooltipText } from '../../utilities/FocusableTooltipText'; import { convertToLocaleString } from '../../utilities/locale-util'; const getClassNames = classNamesFunction<IStackedBarChartStyleProps, IStackedBarChartStyles>(); export interface IStackedBarChartState { isCalloutVisible: boolean; selectedLegend: string; activeLegend: string; // eslint-disable-next-line @typescript-eslint/no-explicit-any refSelected: any; dataForHoverCard: number; color: string; xCalloutValue?: string; yCalloutValue?: string; dataPointCalloutProps?: IChartDataPoint; callOutAccessibilityData?: IAccessibilityProps; calloutLegend: string; barSpacingInPercent: number; } export class StackedBarChartBase extends React.Component<IStackedBarChartProps, IStackedBarChartState> { public static defaultProps: Partial<IStackedBarChartProps> = { barHeight: 12, hideNumberDisplay: false, hideLegend: false, ignoreFixStyle: false, }; private _classNames: IProcessedStyleSet<IStackedBarChartStyles>; private _calloutId: string; private _refArray: IRefArrayData[]; private _calloutAnchorPoint: IChartDataPoint | null; private _emptyChartId: string; private barChartSvgRef: React.RefObject<SVGSVGElement>; private _isRTL = getRTL(); public constructor(props: IStackedBarChartProps) { super(props); this.state = { isCalloutVisible: false, selectedLegend: '', activeLegend: '', refSelected: null, dataForHoverCard: 0, color: '', xCalloutValue: '', yCalloutValue: '', calloutLegend: '', barSpacingInPercent: 0, }; this._refArray = []; this._onLeave = this._onLeave.bind(this); this._refCallback = this._refCallback.bind(this); this._onBarLeave = this._onBarLeave.bind(this); this._calloutId = getId('callout'); this._emptyChartId = getId('_SBC_empty'); this.barChartSvgRef = React.createRef<SVGSVGElement>(); } public componentDidMount(): void { const svgWidth = this.barChartSvgRef.current?.getBoundingClientRect().width || 0; const MARGIN_WIDTH_IN_PX = 3; Iif (svgWidth) { const currentBarSpacing = (MARGIN_WIDTH_IN_PX / svgWidth) * 100; this.setState({ barSpacingInPercent: currentBarSpacing }); } } public render(): JSX.Element { if (!this._isChartEmpty()) { this._adjustProps(); const { data, benchmarkData, targetData, hideNumberDisplay, ignoreFixStyle, culture } = this.props; const { palette } = this.props.theme!; const barHeight = ignoreFixStyle || data!.chartData!.length > 2 ? this.props.barHeight : 12; if (benchmarkData) { // benchmark color is used to render color for benchmark triangle and benchmark legend benchmarkData.color = benchmarkData.color || palette.neutralTertiary; } if (targetData) { // target color is used to render color for target triangle and target legend targetData.color = targetData.color || palette.neutralSecondary; } const bars = this._createBarsAndLegends(data!, barHeight!, palette, benchmarkData, targetData); const showRatio = hideNumberDisplay === false && !ignoreFixStyle && data!.chartData!.length === 2; const showNumber = hideNumberDisplay === false && !ignoreFixStyle && data!.chartData!.length === 1; const total = data!.chartData!.reduce( (acc: number, value: IChartDataPoint) => acc + (value.data ? value.data : 0), 0, ); let benchmarkRatio = 0; if (benchmarkData && total) { benchmarkRatio = (benchmarkData.data! / total) * 100; } let targetRatio = 0; if (targetData && total) { targetRatio = (targetData.data! / total) * 100; } const showLegend = this.props.hideLegend === false && (ignoreFixStyle || data!.chartData!.length > 2); this._classNames = getClassNames(this.props.styles!, { legendColor: this.state.color, theme: this.props.theme!, benchmarkColor: benchmarkData ? benchmarkData.color : '', benchmarkRatio, targetColor: targetData ? targetData.color : '', targetRatio, showTriangle: !!(benchmarkData || targetData), }); const getChartData = () => convertToLocaleString(data!.chartData![0].data ? data!.chartData![0].data : 0, culture); return ( <div className={this._classNames.root} onMouseLeave={this._handleChartMouseLeave}> <FocusZone direction={FocusZoneDirection.horizontal}> <div className={this._classNames.chartTitle}> {data!.chartTitle && ( <FocusableTooltipText className={this._classNames.chartTitleLeft} content={data!.chartTitle} accessibilityData={data!.chartTitleAccessibilityData} /> )} {showRatio && ( <div {...getAccessibleDataObject(data!.chartDataAccessibilityData, 'text', false)}> <span className={this._classNames.ratioNumerator}>{getChartData()}</span> {!this.props.hideDenominator && ( <span className={this._classNames.ratioDenominator}> {' / ' + convertToLocaleString(total, culture)} </span> )} </div> )} {showNumber && ( <div className={this._classNames.ratioNumerator} {...getAccessibleDataObject(data!.chartDataAccessibilityData, 'text', false)} > {getChartData()} </div> )} </div> {(benchmarkData || targetData) && ( <div className={this._classNames.benchmarkContainer}> {benchmarkData && <div className={this._classNames.benchmark} role="text" />} {targetData && <div className={this._classNames.target} role="text" />} </div> )} </FocusZone> <FocusZone direction={FocusZoneDirection.horizontal}> <div> <svg ref={this.barChartSvgRef} className={this._classNames.chart} aria-label={data?.chartTitle}> <g>{bars[0]}</g> <Callout gapSpace={15} isBeakVisible={false} target={this.state.refSelected} setInitialFocus={true} hidden={!(!this.props.hideTooltip && this.state.isCalloutVisible)} directionalHint={DirectionalHint.topAutoEdge} id={this._calloutId} onDismiss={this._closeCallout} preventDismissOnLostFocus={true} /** Keep the callout updated with details of focused/hovered bar */ shouldUpdateWhenHidden={true} {...this.props.calloutProps} {...getAccessibleDataObject(this.state.callOutAccessibilityData, 'text', false)} > <> {this.props.onRenderCalloutPerDataPoint ? ( this.props.onRenderCalloutPerDataPoint(this.state.dataPointCalloutProps) ) : ( <ChartHoverCard Legend={this.state.xCalloutValue ? this.state.xCalloutValue : this.state.calloutLegend} YValue={this.state.yCalloutValue ? this.state.yCalloutValue : this.state.dataForHoverCard} color={this.state.color} culture={culture} /> )} </> </Callout> </svg> </div> </FocusZone> {showLegend && <div className={this._classNames.legendContainer}>{bars[1]}</div>} </div> ); } return ( <div id={this._emptyChartId} role={'alert'} style={{ opacity: '0' }} aria-label={'Graph has no data to display'} /> ); } private _adjustProps(): void { this._classNames = getClassNames(this.props.styles!, { legendColor: this.state.color, theme: this.props.theme!, width: this.props.width!, barHeight: this.props.barHeight!, className: this.props.className!, }); } /** * The Create bar functions returns an array of <rect> elements, which form the bars * For each bar an x value, and a width needs to be specified * The computations are done based on percentages * Extra margin is also provided, in the x value to provide some spacing */ private _createBarsAndLegends( data: IChartProps, barHeight: number, palette: IPalette, benchmarkData?: IChartDataPoint, targetData?: IChartDataPoint, ): [JSX.Element[], JSX.Element] { const noOfBars = data.chartData?.reduce((count: number, point: IChartDataPoint) => (count += (point.data || 0) > 0 ? 1 : 0), 0) || 1; const totalMarginPercent = this.state.barSpacingInPercent * (noOfBars - 1); const defaultPalette: string[] = [palette.blueLight, palette.blue, palette.blueMid, palette.red, palette.black]; const legendDataItems: ILegend[] = []; // calculating starting point of each bar and it's range const startingPoint: number[] = []; const total = data.chartData!.reduce( (acc: number, point: IChartDataPoint) => acc + (point.data ? point.data : 0), 0, ); let prevPosition = 0; let value = 0; let sumOfPercent = 0; data.chartData!.map((point: IChartDataPoint, index: number) => { const pointData = point.data ? point.data : 0; value = (pointData / total) * 100; if (value < 1 && value !== 0) { value = 1; } else if (value > 99 && value !== 100) { value = 99; } sumOfPercent += value; return sumOfPercent; }); /** * The %age of the space occupied by the margin needs to subtracted * while computing the scaling ratio, since the margins are not being * scaled down, only the data is being scaled down from a higher percentage to lower percentage * Eg: 95% of the space is taken by the bars, 5% by the margins * Now if the sumOfPercent is 120% -> This needs to be scaled down to 95%, not 100% * since that's only space available to the bars */ const scalingRatio = sumOfPercent !== 0 ? sumOfPercent / (100 - totalMarginPercent) : 1; const bars = data.chartData!.map((point: IChartDataPoint, index: number) => { const color: string = point.color ? point.color : defaultPalette[Math.floor(Math.random() * 4 + 1)]; const pointData = point.data ? point.data : 0; // mapping data to the format Legends component needs const legend: ILegend = { title: point.legend!, color: color, action: total > 0 ? () => { this._onClick(point.legend!); } : undefined, hoverAction: total > 0 ? () => { this._handleChartMouseLeave(); this._onHover(point.legend!); } : undefined, onMouseOutAction: total > 0 ? () => { this._onLeave(); } : undefined, }; if (!point.placeHolder) { legendDataItems.push(legend); } if (index > 0) { prevPosition += value; } value = (pointData / total) * 100; if (value < 1 && value !== 0) { value = 1 / scalingRatio; } else if (value > 99 && value !== 100) { value = 99 / scalingRatio; } else { value = value / scalingRatio; } startingPoint.push(prevPosition); const styles = this.props.styles; const shouldHighlight = this._legendHighlighted(point.legend!) || this._noLegendHighlighted() ? true : false; this._classNames = getClassNames(styles!, { theme: this.props.theme!, shouldHighlight: shouldHighlight, href: this.props.href!, }); return ( <g key={index} className={this._classNames.opacityChangeOnHover} ref={(e: SVGGElement) => { this._refCallback(e, legend.title); }} data-is-focusable={!this.props.hideTooltip && shouldHighlight} onFocus={this._onBarFocus.bind(this, pointData, color, point)} onBlur={this._onBarLeave} aria-label={this._getAriaLabel(point)} role="img" onMouseOver={this._onBarHover.bind(this, pointData, color, point)} onMouseMove={this._onBarHover.bind(this, pointData, color, point)} onMouseLeave={this._onBarLeave} pointerEvents="all" onClick={this.props.href ? this._redirectToUrl.bind(this, this.props.href!) : point.onClick} > <rect key={index} id={getId('_SBC_bar')} x={`${ this._isRTL ? 100 - startingPoint[index] - value - this.state.barSpacingInPercent * index : startingPoint[index] + this.state.barSpacingInPercent * index }%`} y={0} width={value + '%'} height={barHeight} fill={color} /> </g> ); }); // add benchmark legends this._addLegend(legendDataItems, benchmarkData); this._addLegend(legendDataItems, targetData); const legends = ( <Legends legends={legendDataItems} enabledWrapLines={this.props.enabledLegendsWrapLines} overflowProps={this.props.legendsOverflowProps} focusZonePropsInHoverCard={this.props.focusZonePropsForLegendsInHoverCard} overflowText={this.props.legendsOverflowText} {...this.props.legendProps} /> ); return [ total === 0 ? [ this._generateEmptyBar( barHeight, this.props.barBackgroundColor ? this.props.barBackgroundColor : palette.neutralLight, ), ] : bars, legends, ]; } private _onBarFocus(pointData: number, color: string, point: IChartDataPoint): void { this._refArray.forEach((obj: IRefArrayData) => { Iif (obj.index === point.legend!) { this.setState({ refSelected: obj.refElement, /** Show the callout if highlighted bar is focused and Hide it if unhighlighted bar is focused */ isCalloutVisible: this.state.selectedLegend === '' || this.state.selectedLegend === point.legend!, calloutLegend: point.legend!, dataForHoverCard: pointData, color: color, xCalloutValue: point.xAxisCalloutData!, yCalloutValue: point.yAxisCalloutData!, dataPointCalloutProps: point, callOutAccessibilityData: point.callOutAccessibilityData!, }); } }); } private _addLegend(legendDataItems: ILegend[], data?: IChartDataPoint): void { if (data) { const legend: ILegend = { title: data.legend!, color: data.color!, shape: 'triangle', }; legendDataItems.push(legend); } } private _generateEmptyBar(barHeight: number, color: string): JSX.Element { return ( <g key={0} className={this._classNames.opacityChangeOnHover}> <rect key={0} id={getId('_SBC_empty_bar_')} x={'0%'} y={0} width={'100%'} height={barHeight} fill={color} /> </g> ); } private _refCallback(element: SVGGElement, legendTitle: string): void { this._refArray.push({ index: legendTitle, refElement: element }); } private _onClick(legendTitle: string): void { Iif (this.state.selectedLegend === legendTitle) { this.setState({ selectedLegend: '', }); } else { this.setState({ selectedLegend: legendTitle, }); } } private _onHover(legendTitle: string): void { this.setState({ activeLegend: legendTitle, }); } private _onLeave(): void { this.setState({ activeLegend: '', }); } private _onBarHover( pointData: number, color: string, point: IChartDataPoint, mouseEvent: React.MouseEvent<SVGPathElement>, ): void { mouseEvent.persist(); if (this._calloutAnchorPoint !== point) { this._calloutAnchorPoint = point; this.setState({ refSelected: mouseEvent, /** Show the callout if highlighted bar is hovered and Hide it if unhighlighted bar is hovered */ isCalloutVisible: this.state.selectedLegend === '' || this.state.selectedLegend === point.legend!, calloutLegend: point.legend!, dataForHoverCard: pointData, color: color, xCalloutValue: point.xAxisCalloutData!, yCalloutValue: point.yAxisCalloutData!, dataPointCalloutProps: point, callOutAccessibilityData: point.callOutAccessibilityData!, }); } } private _onBarLeave(): void { /**/ } private _handleChartMouseLeave = () => { this._calloutAnchorPoint = null; this.setState({ isCalloutVisible: false, }); }; private _redirectToUrl(href: string | undefined): void { href ? (window.location.href = href) : ''; } private _closeCallout = () => { this.setState({ isCalloutVisible: false, }); }; /** * This function checks if the given legend is highlighted or not. * A legend can be highlighted in 2 ways: * 1. selection: if the user clicks on it * 2. hovering: if there is no selected legend and the user hovers over it */ private _legendHighlighted = (legendTitle: string) => { return ( this.state.selectedLegend === legendTitle || (this.state.selectedLegend === '' && this.state.activeLegend === legendTitle) ); }; /** * This function checks if none of the legends is selected or hovered. */ private _noLegendHighlighted = () => { return this.state.selectedLegend === '' && this.state.activeLegend === ''; }; private _getAriaLabel = (point: IChartDataPoint): string => { const legend = point.xAxisCalloutData || point.legend; const yValue = point.yAxisCalloutData || point.data || 0; return point.callOutAccessibilityData?.ariaLabel || (legend ? `${legend}, ` : '') + `${yValue}.`; }; private _isChartEmpty(): boolean { return !(this.props.data && this.props.data.chartData && this.props.data.chartData.length > 0); } } |